Well, sadly GDC has been cancelled. I was planning to attend, and I was going to introduce Champlain representatives to my connections at EA, so they could help future Champlain students establish connections at EA.
Outside of that, progress has been great. I’ve been getting along with all my teammates, I’ve been getting our game to QA about 1.5 times per week on average, and I’ve been cataloging our QA results into more and more understandable and easy to read presentations for the rest of my team. I would usually have more to say, but things could honestly only be going better if PAX hadn’t been cancelled. We spent two weeks trying to set up our PAX build, and it was for nothing, sadly.
In terms of the game itself, things are going good. We’re basically done with the original level, and progress on the second level, and hub level are going good. And the system I suggested, where players get their saved photos in a pile back in the hub level, allowing them to physically place them in their photo album, rather than having them automatically be in the photo album, is also coming along well.
So overall, everything is going good, either exactly according to plan, or being slightly behind due to the PAX speed-bump.
